Unreal engine mario 649/11/2023 ![]() To that end, “recreating” is probably the wrong word. You can’t just take a 3-D model from the original game and put it in your remake, because it would look terrible,” he explains. ![]() “You have to redo everything: 3-D models, textures, music, sound effects, characters, animations, everything. ![]() In fact, recreating the game has become a game itself, de Boer says, so much so that he loses track of time when he’s working on it. And if you love the game as much as I do, it’s worth it.” “But I’m passionate about it because I’ve loved the game since my childhood. “It’s a painstaking process,” he says of restoring the 1996 game, which was Nintendo 64’s flagship title and is still considered one of the greatest games of all time. ![]() Nearly six hours a day for the last three years, 24-year-old Harold de Boer has been mapping, measuring and remastering every single pixel in Super Mario 64 - even down to each blade of grass. ![]()
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